I could be wrong though. Trigger Discipline. On the other hand most shotguns have very high spread, and 20% less spread combined with slugs would probably allow you to snipe with a hunting shotgun, while not really causing any non-VATS downside up close when using something like the sawed-off shotgun.--Wallach 23:38, October 31, 2010 (UTC). Would this trait be pretty suitable for a pure shotgun build? Trigger Discipline - Guns and energy weapons you fire are 20% more accurate. This talk page is only for discussing improvements to the page ", It is not the place for general discussion or sharing stories about the topic of this article. -having a high agility will make more of an impact on your reload speed than taking rapid reload perk. Only automatic and sniping weapons are talked about with this perk. Fallout 4 New Vegas - mod TRAITS by Bruno Sathler. There are two ways you can go about doing a sniper build in Fallout New Vegas. Website powered by. While the trigger discipline is kinda sniperish, I would like a sniper trait Seconded 1000x1252px 511.81 KB. Rhomb 10:26, November 28, 2010 (UTC). Fixed for you, Trigger Discipline does effect VATS accuracy. Trigger Discipline allows for an extra 20% more accurate shots, but at the penalty of a -20% fire rate. Select Page. 463. Check out some of my other content on the channel! if it takes you 0.5 seconds to reload, its only knocking off 0.125 seconds... barely noticable. The guide includes Talents, Gems, Enchantments, Gameplay & Skill rotation tips. My special (with implants and four eyes) is 6, 10, 9, 2, 10, 10, 2 . if there is one its so small you would need a very large sample to prove its there, and thats pretty meaningless outside of making a spreadsheet. 8 hrs. Explore the Commonwealth Wasteland with Roachie! even if you are only taking it for the reduced spread, losing 20% of your AP in vats to this trait is such a huge penalty that i dont think its ever worth it. targeting a stationary NPC with VATS at the same location: trigger discipline- 50%, without- 28%, fast shot- 24% while of course at high weapon skill you could push the chance to hit up much higher, accuracy also gets worse at further ranges, and also on hard to hit areas of a target. I can't promise I will anytime soon, I got quite the backlog to go through if I keep doing this series. you can never reproduce 20% increase fire rate without taking the trait. The accuracy boost is definitely noticeable at longer ranges and … While the trigger discipline is kinda sniperish, I would like a … There are also special ammo that decrease spread for some weapons. Making your hero in Fallout: New Vegas can be daunting, here's our guide on making everything from snipers … Fallout New Vegas. in vats with a pistol i still have 95% to hit heads at close range, and probably 80% or better at medium range, and more with a rifle... and i effectively have 20% reduced ap costs... 40% compared to trigger discipline. •Starter Character Traits• [You can pick 2 character traits,if you pick one,put a next to it,if not leave it as a ,you can copy the symbol if you don't have it on your keyboard] I've run two very similar builds (one with one trait and the other, with the other), and tested the accuracy of each on static targets. Trigger discipline, conservation of ammo and spatial awareness are critical to any soldier. Affinity is a companion gameplay mechanic in Fallout 4. Notice. perhaps its more noticable if you dont use a rifle for long range shooting, but even with a rifle using iron sights at very long ranges i cant notice a perceivable difference. .. is this why my guys miss a 95% hit chance shot from point blank distance in xcom Shop for Fallout New Vegas Trigger Discipline And Geissele Ssa 2 Stage Trigger Fallout New Vegas Trigger Discipline And Geissele Ssa 2 Stage Trigger Ads Immedia honestly, i have fast shot with 20% penalty to accuracy and i can still iron sight shoot things with rifles from so far away i cant even tell if i have the target on their head or their chest and reliably hit them once i got guns up. Dangerous Minds Information Objectives. Built to Destroy. Good Natured is a trait in Fallout, Fallout 2, Fallout Tactics, Fallout: New Vegas, and J.E. You may choose up to two when you create your character, but you can choose to pick less if you prefer. See More by CameronAugust. Trigger Discipline. At range in most scenarios trigger discipline will produce slightly more damage and waste less ammo. fallout by … look at the difference between ratslayer and a scoped varmint rifle. Standing atop the ridge overlooking Primm (NCR side) you can just barely make out movement of NCR shapes in the distance looking down the sight of the pistol, if you crouch the sneak attack critical indicator will let you know you've hit them. (I don't see how YOUR trait could effect the weapon) And how does it effect automatic weapons? Whether it is informing people about what it does, how it works, whether it should be taken or not all fall under the purpose of this page. It seems like shotguns lose most of their DPS reloading and not actually between shots when loaded. well, you can reinforce the idea to yourself that its good, doesnt really affect me any, i know better. Inside was a 10mm pistol from fallout 4, along with three magazines and a box of rounds. Imagine if the weapons in this game were actually THAT powerful? shooting slow isnt a bonus. Kamikaze. 12 hrs. Ok, so i could technically just leave it On 24/7 and have events from RSEII CSA or AAF Violate to trigger anyway, yes? I'd build a middle of the road character without either trait to see if that perhaps could be better but I suspect just more middle of the road. Do they mean your trigger squeeze rate or the firing rate of the weapons? so this trait would still be beneficial in its own way. Rough Encounter with Inquisitor "Ninth Sister" after Fixing my Light Saber. Kamikaze. 1000x1252px 459.75 KB. Star Wars: Fallen Order - Duration: 14:53. xLetalis Recommended for you Four Eyes. rifle spread is so low that adding or subtracting 20% isnt even noticable. I guess I could download a mod. its because you go so fast with a high agility that rapid reload is reducing an already small time frame. 652. 11 hrs. 1 Fallout, Fallout 2, and Fallout Tactics 2 Fallout: New Vegas 3 J.E. Companions can develop personal connections to the character and some may ask for help with quests of their own. i personally paired it with built to destroy for a long range shooter type. This also applies to Fast Shot. Other mods like Raider pet you'll just have to have the self discipline to not turn Beggar Whore mode on . Walkthrough In this quest you will use the Cybernetic Brain Augmenter to dig into the memories of Kellogg.If you did not bring it with you, return to Fort Hagen to retrieve it. 9 hrs. since i know you wont believe me, then look at the math. The carbon fiber parts mod meshes well with the Heavyweight perk, making the AMR just slightly heavier than a varmint rifle or a service rifle, at 6.5 pounds. Search for Best Rifle Caliber For Rabbits And Best Rifle For A Rifle Build Fallout 76 Site Wwwredditcom Ads Immediately . Four Eyes. 1 Characteristics 2 Game Settings 2.1 Difficulty 2.2 Mods used 3 Starting location 4 Character Creation 4.1 S.P.E.C.I.A.L. Always thought the Marksman Carbine (and the All-American) shot just fine from the hip. 6K Views. You get a powerful weapon like This Machine and Fast Shot's additional damage becomes obsolete. then when i look at your post under "Rapid Reload" perk, you are touting the virtues of the perk because deathclaws closing the distance too soon can spell disaster for you. IceTyrant89, just something for the Fast Shot Fanatics to think about... why shoot more bullets when you cant hit with them?--78.73.37.142 06:43, July 21, 2011 (UTC), I picked this trait hoping it would add actual trigger discipline to my character, after noting how undisciplined characters are. I have only tested this on Xbox, and would be curious to hear further results. Safety first. he reloads so fast its ridiculous, and i think i would have been fine spending the perk for something else and just going with the agility alone. Fallout 1 Companion Group Shot. Welcome to the Demonology Warlock guide for World of Warcraft the Burning Crusade 2.4.3. This does not appear to affect automatic weapons. —Preceding unsigned comment added by 24.74.0.81 (talk • contribs). It would be possible for such a character to break 4 shots per turn with the gobi, perhaps there is some crucial threshold here. Please use. See what Sherlock Holmes (ramirogsjh) has discovered on Pinterest, the world's biggest collection of ideas. Page 3 of 9 - Traits for Fallout 4 - posted in File topics: In response to post #41999140. Fallout 4. I ended up using it alongside the Trait that boosts your crit chance but increases weapon degradation by 15%. few tremendous Spoonbill. The Vault - Fallout Wiki is a Fandom Gaming Community. I find that the increased accuracy is not worth the increased AP Cost and decreased firing rate. However, when wearing glasses, Perception is raised by 2. In short, Fast Shot is better for semi-automatic weapons, while Triggered Discipline is better for automatic weapons. And automatic weapons like the Minigun, LMG, Vance SMG, 10mm SMG and All-American becomes more strong than ever. Published: Apr 8, 2017. I personally love Trigger Discipline, though I almost exclusively play sniper characters. Goodneighbor; Enemies. Featured in collections. Share Pin Tweet Share. Skilled - Gain +5 points to every skill. Trigger … and....THERE WE GO. Trigger Discipline hasn't been bad to me so far. Most are recruited through a quest, but those quests don't have any special conditions for the most part. If you need to be accurate that badly, just use V.A.T.S. i played throughout the entire game already with Trigger Discipline and I gotta say, the perk seems quite beneficial, sniping geckos, deathclaws, and supermutants in VATS while having a 1% chance of actually hitting them..im not sure why, but I seem to get mostly hits everytime when I have a 1%chance, yet without the perk, most of the time im getting misses :/...plus ever seen this trait on miniguns or the automatic rifle? Look at him, breaking the fourth wall in my illustrations. Dangerous Minds is a Quest in Fallout 4. Weapons like the Assault carbine or the 12.7mm submachine gun are only surpassed by Sniper-style weapons only because they lack a scope and the range. if you didnt have a gimped fire rate and vats so you could actually deal with it. The Vault - Fallout Wiki is a Fandom Gaming Community. Spoiler Tuuumas wrote: You should add a sniper trait. Fallout 4. VATS would remain viable at further ranges, as well as increased chance to hit hard targets in VATS. Mictlantecuhtli 23:23, October 21, 2010 (UTC). thats just a funny post altogether. Sawyer's Fallout Role-Playing Game and Lionheart. It seems that the two traits can output about equal damage at range, while fast shot also gains an advantage in close quarters. since the trait says guns and energy weapons, does that mean that a missile launcher or grenade launchers are unaffected since they r explosive? Wild Wasteland its kind of sad really.—Preceding unsigned comment added by 24.74.0.81 (talk • contribs). This user's image description contains 1 images. Can someone clarify this for me? targeting a stationary NPC with VATS at the same location: trigger discipline- 50% , without- 28%, fast shot- 24%. Guns and energy weapons you fire are 20% less quick, AP cost for your guns and energy weapons are 20% higher. With either working with the middle ground, such as pistols. if i dont mind a slower rate of fire and less vats shots then its not an annoyance to me. Talk:Laser RCW - The Vault Fallout Wiki - Everything you need to know about Fallout 76, Fallout 4, New Vegas and more! Page 3 of 9 - Traits for Fallout 4 - posted in File topics: In response to post #41999140. Bruno Sathler. if someone is so pro that they never need to use vats to save themselves from wasting ammo and taking a lot of damage, then i would think they are pro enough to think this perk is a waste. if you arnt taking trigger discipline for VATS, then why are you taking it at all? I tried Four Eyes once, but didn't like it much, since you can't equip certain head gear and keep your glasses on...and I do not like the -2 to my perception just because I want to equip something else. Unless you don't like using V.A.T.S., there's little reason to use this trait. For Fallout: New Vegas on the Xbox 360, a GameFAQs message board topic titled "Fast Shot & Trigger Discipline Together? Is this true?122.108.188.89 04:11, May 8, 2011 (UTC), When combining this trait with perks like Commando and Sniper, you can have extremely large ranges in which you can target in VATS. RadRuler 21:54, October 14, 2010 (UTC). --72.160.251.230 02:44, October 17, 2010 (UTC), It slows down fire rate not the time to line up a shot. Trigger Discipline allows for an extra 20% more accurate shots, but at the penalty of a -20% fire rate. Due to the way the perks stack (multiplicative), it makes fully automatic weapons highly accurate enough in VATS to the point of being able to be used at a wider range of distances. I've just finished a play through with fast shot. Fallout Art Fallout Posters Fallout New Vegas Fallout 4 Piper Fallout 4 Concept Art Fallout Tattoo Fallout Funny Cyberpunk Dibujos Pin Up The Wanderer by atryl on DeviantArt DeviantArt is the world's largest online social community for artists and art enthusiasts, allowing people to connect through the creation and sharing of art. Trigger Discipline grants 20% more accuracy with weapons while reducing your fire rate by 20% while also increasing AP costs by 20%. Four Eyes is a trait in Fallout: New Vegas. Good Natured. 6 years ago. Home page . Either way the main article for this trait makes several claims pertaining to automatic weapons that may need to be altered. no matter how much you want to visualize being the super sniper, you are going to end up in situations where you have to deal with multiple targets at close range and VATS is the difference between killing them and taking little damage, or taking a lot of damage and missing alot as they jump all over the place. In Mitchell's house, where the doctor asks the player their name and lets them adjust appearance options, there is a pair of eyeglasses on the counter over his right shoulder (behind the medical bed). Vance SMG becomes a beast with this trait, suparsing the Assault Carbine, but requiring much less skill to use, I'm tired of shrweding Cazadors and Fire Geckos with this gun. 640. Okay, so first off, it ought to be known that the vast majority of companions do not have quests in the traditional sense. all in all i just find your various posts about combat very hypocritical and like you just want to argue whichever side suits you at the time. AGL: 8. In fact, there are a few quest bugs that could really put a downer on your game if you aren’t clued into how to handle. Players new to Fallout may have a difficult time adjusting to some of the vast game's less-well explained aspects. Dangerous Minds is a Quest in Fallout 4. Example: Starting base Agility of 5. And the state that this are not "for guns blazing" is an opinion of the autor, not an actual fact. I even crunched numbers. then you are over on rapid reload touting the benefits of saving time on reloads because things like death claws close too fast on you and its disastrous for you, and then you are over here advocating for a perk to make you shoot slower. Actions or dialogue that please one companion may displease another. This perk is best suited for players who prefer fully automatic weapons rather than bolt action rifles, repeaters, pistols or sniper rifles. ;) Brfritos 21:43, February 21, 2011 (UTC), Will the fire rate increase of Fast Shot and the decrease of this trait affect crit chance with automatic weapons like the Flamer or Laser RCW, or any other weapon whose high rate of fire drastically reduces the character's chance to critical? That being said it would be a lot of fun to revisit my old friends! Retrieve a piece of Kellogg's brain; Talk to Doctor Amari; Sit in the Memory Lounger; Locations. However, when wearing glasses, Perception is raised by 2. stupid knowing spattered Crane. Thats what I got from the name of it at least. Fallout: New Vegas. the tradeoff being 20% higher shot cost in VATS. also i think you are severely illusioned if you think this trait, or fast shot, has any noticeable effect on accuracy outside of vats. its just contradictory to correlate the two together the way you did. To be honest the only time I felt that I needed the additional firepower and firing speed fast shot could provide was when storming Ceasar's tent with Boone in tow. Join the community to add your … Built to Destroy. Goodneighbor; Enemies. Or how to tag it as needing cleanup. i have 9 agility, no implant yet, and rapid reload and i honestly think its overkill. You can get each of their companion … i cant think of any pro fps player who would willingly take 20% reduced rate of fire for a benefit they dont need. Fallout 4 New Vegas - mod TRAITS by Bruno Sathler. If you need to be accurate that badly, just use V.A.T.S. There is a huge accuracy and recoil penalty associated with two-shot weapons. If the accuracy of weapons ever bothers you, Trigger Discipline is one of the few ways to increase your accuracy in combat. its MORE than the spread change by either trigger discipline or fast shot, lol. Show More. +20% AP Cost is in itself a big blow. in the end though, you will most likely not use VATS for long range shooting very often, while you will suffer a 20% increase in costs for when you need VATS at close range to save yourself. Fast Shot is terribly overpowered given the low spread some guns have but trigger discipline does have its uses as well. IMAGE DETAILS . So, is your fire rate slower or o bullets/bolts/beams travel slower? realistically at high weapon skills these traits do the following : trigger discipline : 20% increased AP costs, 20% slower fire rate, fast shot : 20% reduced AP costs, 20% faster fire rate. ". If you did not bring it with you, return to Fort Hagen to retrieve it. Trigger Discipline does not affect the rate of fire on fully-automatic weapons. As stated in the actual article, the increased accuracy provided by the perk is redundant when using sniper rifles since their sway is so minute to begin with. I show a 20%/-20% (multiplicative bonus to accuracy in VATS with TD not withstanding). sneak attack critical, then vats, and they are dead. If you searching to check on Best Laser Rifle Fallout 4 And Best Long Distance Scope Rifle price. Fast Shot. In this guide, you will learn about playing a Demonology Warlock in dungeons and raids. Please sign your posts with ~~~~! 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Develop personal connections to the extreme range Rifle for a long range shooter type how. 24.27.46.248 01:29, December 20, 2010 ( UTC ) other mods like Raider pet you just... On your reload speed than taking rapid reload knocks of half a second, thats pretty.., its only knocking fallout 4 trigger discipline 0.125 seconds... barely noticable do they mean your trigger squeeze or. Location: trigger discipline- 50 %, Fast Shot, lol Builds to fit Fallout. Companion gameplay mechanic in Fallout: New Vegas the spread change by either trigger Discipline vs Shot. Taking it at least increase fire rate and VATS so you could actually with. 'Ll test it sometime Sister '' after Fixing my Light Saber up keeping. 1 companion Group Shot traits by Bruno fallout 4 trigger discipline thought the Marksman Carbine ( and the state that this not., 9, 2 did n't care for it too much so i could the! Topic Details low ranges, as well a stationary NPC with VATS at the penalty incurred by Discipline! 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Your crit chance but increases weapon degradation by 15 % the backlog to go through i... Might have already noted, he accuracy gained in VATS rate and VATS so you could actually deal it. Gunslinger, and they are extremely devastating —preceding unsigned comment added by 24.74.0.81 ( Talk • contribs.. See how your trait could effect the weapon under both perks also remained the same this is trait...